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News & Events
Gaming in Language Learning
The project Gaming in language learning investigates how playing digital games affects foreign-language learning in different age groups.
Collaboration between BNU and CICERO Learning on auditory brain plasticity
CICERO Learning and Beijing Normal University have two ongoing projects on auditory brain plasticity. Both projects are part of the...
NeuroFlow project will establish a pioneering possibility to investigate brain in action during music and dance performances as well during...
NEURODRAMA - improvisation meets neuroscience
Neurodrama research project introduces a novel angle to drama education through our constantly reshaping, learning and highly social brain...
Crosscut-hankkeessa tutkitaan oppiainerajat ylittävää opetusta.
SINO-FINNISH COLLABORATION IN EDUCATION
Cooperation in education between China and Finland.
LEAD – FUTURE LEARNING SKILLS
Longitudinal study of development in a global context.
Critical Communication, Safety and Human-Centered Services of the Future
The goal of the CRICS project is to research and develop simulation-based education, critical communication and healthcare and social...
Games to Schools
The Learning Effectiveness of Physically Activating Multiplayer Game Environments.
Pathways to adulthood
The mission of the Collaborative Post-Doctoral Fellowship Programme is to stimulate innovative, interdisciplinary, and comparative research...
TOTEEMI: TYÖSTÄ OPPIMASSA, TYÖHÖN
Helsingin yliopiston osahankkeen tavoitteet liittyvät oppimisympäristöjen modernisointiin ja uusien pedagogisten ratkaisujen hyödyntämiseen...
Finnish Educational Transitions (FinEdu) Studies
The aim of the project is to study the educational transitions and choices, along with factors associated with them, that young people face...