DISCLAIMER: Infos presented here might not anymore represent truth in mud. So use of common sense is suggested. If you know that some info is wrong, please send tell, so it will get corrected. =================================================================== RACE DP RANK Special ----- ----- ------------ -------- ghost 0m Fodder Area boost wight 0m Fodder wraith 40m Beginner Aura ghoul 250m Apprentice Flesh bomb poltergeist 500m Soldier spectre 800m Bloodletter Dodge,SP skeleton 800m Bloodletter mummy 1G Apprentice warlord AC zombie 1.5G Warlord Zombies revenant 2.5G High warlord Cloud banshee 4G Ultimate warlord dex,areadam haunt 5G Favored of the gods Nightmare heucuva 10G Bane of life Skillboost lich 15G Wave of terror Stun,Forget,Skeles dragon 20G Apocalypse Breath (Skills/spells are without growth) Ski Spe Ski Spe Phy RACE :Str:Dex:Con:Int:Wis:Siz:Exp:spr:hpr:max:max:cos:cos Res --------------------------------------------------------------------- Ghost : 50: 65: 70: 75: 75: 70: 85: 0: 0: 90: 90: 95: 95 4% Wight : 75: 70: 80: 65: 60: 70: 90: 0: 0: 95: 85:100:100 Wraith : 0: 75: 70: 80: 0: 50: 0: 0: 0: 90: 95:100:100 3% Ghoul : 0: 0: 0: 0: 0: 0: 0: 0: 0: 90: 90:105:105 2% Poltergeis : 75: 80: 70: 70: 75: 60: 0: 0: 0: 95: 90:100:100 Spectre : 70: 75: 70: 80: 90: 71: 0: 0: 0: 90: 90: 90: 95 4% Skeleton : 75: 80: 60: 70: 70: 69: 85: 0: 0: 85: 90:100:100 * 2% Mummy :100: 45: 0: 70: 65: 85: 78: 0: 0: 85: 85:115:115 * Zombie : 0: 0: 0: 0: 0: 0: 0: 0: 0: 95: 95:100:100 2% Revenant : 80: 75: 60: 75: 79: 86: 78: 0: 0: 90: 90:100:100 Banshee : 65: 85: 65: 75: 75: 68: 79: 0: 0: 90: 90:105:105 Haunt : 60: 60: 65: 90: 75: 72: 81: 0: 0: 95: 90:110:110 * 8% Heucuva : 80: 80: 70: 80: 75: 70: 82: 0: 0: 95: 90:110:110 * Lich : 40: 75: 50:100: 85: 73: 83: 0: 0: 90: 95:110:110 * 4% Skel Drago : 0: 0: 0: 0: 0: 0: 0: 0: 0: 0: 0: 0: 0 Prestige Impact ------ ------- * Your prestige has a MASSIVE negative impact on your rank.~73% * Your prestige has a huge negative impact on your rank. ~78 * Your prestige has a great negative impact on your rank. ~83% * Your prestige has a large negative impact on your rank. ~88% * Your prestige has a mediocre negative impact on your rank. ~92% * Your prestige has a small negative impact on your rank. ~96% * Your prestige has a very little impact on your rank. ~101% * Your prestige has a little impact on your rank. ~104% * Your prestige has a small impact on your rank. ~108% * Your prestige has a significant impact on your rank. ~113% * Your prestige has a large impact on your rank. ~118% * Your prestige has a truly great impact on your rank. ~126% * Your prestige has a magnificent impact on your rank. ~136% * Your prestige has a legendary impact on your rank. ~146% Prestige Bonuses ----------------------------- 1st: 100Str, 100Int, 100Con, 100Wis, 100Dex. Hpmax +1200, Spmax +2400. +5% phys/cold/fire/psi/asph/acid/elec res. +5% all dk skills 2nd: 80 Str, 80 Int, 80 Con, 80 Wis, 80 Dex. Hpmax +1050, Spmax +2100, +3% phys/cold/fire/psi/asph/acid/elec res. +4% all dk skills 3rd: 70 Str, 70 Int, 80 Con, 70 Wis, 70 Dex. Hpmax +900, Spmax +1800, +3% cold/psi/asph/elec res. +3% all dk skills 4th: 60 Str, 60 Wis, 60 Dex, 60 Int, 60 Con, Hpmax +750, Spmax +1500, +3% psi/asph/elec res. +2% all dk skills, 5th: 50 Str, 50 Wis, 50 Dex, 50 Int, 50 Con, Hpmax +600, Spmax +1200, +2% psi/asph res. +1% all dk skills 6th: 40 Str, 40 Wis, 40 Dex, 40 Int, 40 Con. Hpmax +450, Spmax +900 7th: 35 Str, 35 Wis, 35 Dex, 35 Int, 35 Con. Hpmax +350, Spmax +700, 8th: 33 Str, 33 Wis, 33 Dex, 33 Int, 33 Con. Hpmax +250, Spmax +500, 9th: 32 Str, 32 Wis, 32 Dex, 32 Int, 32 Con. Hpmax +150, Spmax +300, 10th: 31 Str, 31 Wis, 31 Dex, 31 Int, 31 Con. Hpmax +100, Spmax +200, 11th: 30 Str, 30 Wis, 30 Dex, 30 Int, 30 Con. 12th: 25 Str, 25 Wis, 25 Dex, 25 Int, 25 Con. 13th: 15 Str, 15 Wis, 15 Dex, 15 Int, 15 Con. 14th: 12 Str, 12 Wis, 12 Dex, 12 Int, 12 Con. 15th: 9 Str, 9 Wis, 9 Dex, 9 Int, 9 Con. 16th: 6 Str, 6 Dex, 6 Int, 6 Con. 17th: 3 Str, 3 Int, 3 Con. 18th: 3 Str, 3 Int. Commands at quest room: ---------------------- request paladin task - MAX 3 request elves - MAX 1 request priest - MAX 3 request drayl - MAX 1 challenge - MAX 1 quests - faction leader only Jewels: --------- The red talisman of blood - Balizaar - shadow shield, summon orb of reflection, chaos immolation, power word The masterstone of Gul'uratha - highwall - chant of death, chaos immolation, shadow shield, power word and suffocation. The bloodstone of Zkaran - Guild ar - touch of darkness, unholy gift, paranoia, flesh rot and dark embryo. The sapphire of unforgiveness - Kharam-n - flesh rot, chant of death, chaos immolation and suffocation. The grey talisman of decay - Muahstus - chant of death, flesh rot, create clone and dark teach The Talisman of the gods - Zotha - The black talisman of unholiness - Gendaran - Paranoia, dark embryo, suffocation and mark of cain The black talisman of unholiness - Rube Bar - "" Hints to improve your playing: ------------------------------ * The revivation room DOESN'T ANYMORE keep 100% escape death (for people who use berserk) * Guild leader get +2% bonus when entering body * If you are glued or somehow can't wimpy, use chaos cube to save your ass * Another drain boosts your drain considerably amount * Optimize your rate as ghost: Fix your eq, Fix your running macros, Fix your monsters, Fix your drain lengths * Casters optimize your eq: Phys res 50%, Max parry, Max ac, Max con, add conc gloves, reduce spelldmg with resist eq * DK sorcerers get 1% bonus to chaos skills/spells * Mastery of draining caps at 100% * Use of Sacrifice of extended life takes only little time to perform, but can reward alot * At Bloodletter rank you can start using PW * At Apprentice warlord rank you can create death pact * Suffocation gives 9 drains, 4,10,20,30,40,50,60,70,80s from beginning. Drains 1-3&7-9 are small ones when 4-6drains are almost double * For caster, sp is everything. Maximize your sp gain and minimize your sp usage * Easy way to lower damage from spells: Hire carriage and get maid * True DK never relocates or enter castle other than their own * Each DK should explore Kantele Mansion for education * After death you can gain safe hps inside DK tower * Choosing race doesn't modify your resistances. Quit! * DK phys resistance works like normal character, caps @ 50% * Some items resists: Burning Black Plate 10%, Red high heeled shoes (pain inducing) 7%, Polished metal shield [Gleaming] 10%, The dreaded battleaxe of Sintk (1h) 1%, Bright blue crystal shield 3% * CoP reduces 22% (Maximum) from dmg before resists. It caps easily * GES protects 42% from dmg before resists. * Leader item: Circle->Polearm->Staff, 2*morphs with full sps before it turns * DK only gets 25% of normal dps if kills same monster within 1h * Lancers wants to be like little fairies (light and agile) * Lancer wants to wield heavy cold iron * DK can only enter body/corpse in DK castle. * enter_corpse to enter others created body/corpse * enter_body to enter body which is in your storage * DPs are lost if monster tanks when target is killed (ie golem/frank/servant/demon/elemental/skeleton tanks) * When low in health, being without orb is relief How DP quota works: ------------- - Each player has 10d quota to satisfy tax demon. - That quota don't have anything to do with weekly dp plaque. - Most propably quota is 7% from your real dp rank. (IE you have 7G real dp -> rank is 'favored' 5G -> quota 350M dp/10d - Reincing reset quota time - Not logging to mud stops quota from running * Time runs in 2days chunks and that chunk is used even player wont login * Example1: player A has 350M/10d tax and has gained 100m dp and 3 days from it. So 250M/7d is left. Now A quits and wont login for next 10 day. When A logins back, 2d chunk has ran out and time starts to run again. A has now 250M to go and 6d left. Example2: 350M/10d left, A comes back after 4d (time freezes) -> 350M/8d left Example3: 350M/10d left, A comes back after 1d (no freeze) -> 350M/9d left Resists: -------------- Type Value Tested -------------------------------------- solid passable mediocre inadequate 8% haunt(8%) weak poor feeble 4% lich(4%),spectre(4%),ghost puny 3% wraith(3%) miserable 2% zombie(2%),skeleton(2%),ghoul(2%) wretched unsubstansial awful disastrous tragic horrid ---------------------------------------------------------------------- SAMPLE SET DESIGNS DK Caster Thick Skin (Set is aimed for soloing all-around monsters worth 400k+ Many slots contain as good items as listed here. Race, wishes, prestige, guilds, monsters killed, dps, bound and availability affect when items are selected. Sets are aimed to maximize phys res&parry mainly, after that int&wis&some resistances. AC is also considered highly) GHOST (60lvl) HAUNT (110lvl+) (Max 1m eq) (No Zotha/Luci/Kirvana) CHEAPISH MORE EXPENSIVE head: Eye of the Demon King Gyaratkh Mitre of Divine Power neck: A heavy obsidian necklace, inl. A heavy obsidian necklace, inl. cloak: Long Blue Cloak of Vanaheim Long Blue Cloak of Vanaheim amulet: The ancient amulet of the druids The Eye of Mortis torso: Acid-etched black breastplate Burning Black Plate arms: Arm protectors The Black Bracelets of Underworld hands: Sigil Covered Gloves Gloves of concentration shield: Polished metal shield [Gleaming] Polished metal shield [Gleaming] right finger: A red ring A Prismatic Ring [] left finger: A red ring A Prismatic Ring [] held: Blood red eye of the Widow Spider Blood red eye of the Widow Spider belt: Three clear floating orbs The prismatic belt of rainbow colors legs: The mithril leggings of Essence The Leggings of Rulership feet: Red high heeled shoes (pain inducing) A pair of thick water-proof boots right wield: The dreaded battleaxe of Sintk The Ancient Staff of Nate v1.3 Resistance:15+10+21=46 Resistance:15+10+20=45 * race modifier (4%) * race modifier (8%) --- -- 50% 53% Sacrifice: ------------------ - Monster baseworth decides corpses worth, turboing doesn't affect corpse worth ~8.2m: A booming voice echoes 'You are truly one of the chosen ones my child' ~6.2m: A booming voice echoes 'A very vigorous soul, thank you my child' ~5.0m: A booming voice echoes 'A very vigorous soul, thank you my child' ~4.2m: A booming voice echoes 'A very vigorous soul, thank you my child' ~3.1m: A booming voice echoes 'I am very pleased my child' ~2.3m: A booming voice echoes 'A large soul, very nice indeed my child' ~230k: A booming voice echoes 'This will do my child' Failing prayer to gods: ------------------ You are prepared to do the skill. You recite a quick prayer to your patron god, hoping to save yourself. A voice tells you 'How dare you disturb me?' A horrible pain tears your body! Your lord makes you die in a blink of an eye. Fatigue changed: You feel almost fully rested. Fatigue changed: You feel a bit tired. Fatigue changed: You feel tired. Fatigue changed: You are exhausted. That really HURT! As Death finally gets his grasp on you, something extraordinary takes place. Coham breaks through from its magical confinement and offers its immortal soul to Death. After a short consideration, Death accepts the dark offering. You die. You have a strange feeling. You can see your own dead body from above.